
When you are happy with the selection of assets and want to upload your package to the Marketplace, simply click the OK button at the bottom, and the asset package will be created. It is assumed that you have created the asset to be uploaded previously in GameMaker Studio 2 and that the current project contains all that you require to upload. You can add all your resources, or only some of them as well as remove any that you may have added by mistake. Once you have done that you can then choose which resources from the project you want to add into the Asset Package using the section on the right.
Game maker studio 2 marketplace update#
Remember to update this to be your chosen new version number, as you cannot upload two packages which have the same version number. This will cause the IDE to fill in the Package ID and also add in the current release's version number (if you have made one already). Here you must first select the Publisher identity that you want to publish the asset package as (which you should have set up from your Publisher Dashboard), then select the asset you listed on the store earlier. When you select the Update Existing Package option from the Marketplace menu in the IDE you will be taken to the following workspace: Once you have an asset listed, you're ready to continue. Please do take note of the rules around naming your assets in the "reverse URL" format of as not following this when creating your asset can be the source of some upload failures.

Game maker studio 2 marketplace how to#
Instructions on how to do this can be found in the "List Your Asset" section of our Marketplace - Creating And Uploading An Asset Package guide. Then ensure that you have created an asset listing for your asset. We are aware of some issues that publishers are experiencing when trying to upload their Marketplace assets through the GameMaker Studio 2 IDE where the assets are getting "stuck" in a Processing state.Īs a workaround, we have implemented a way for publishers to upload via the website while we investigate the issues being caused when uploading from the IDE.įirstly, make sure you are logged into the YoYo Account associated with your Marketplace Publisher account by logging in at:
